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Author Setting up FileMaker for two locations over the Internet (Read 28149 times)
MTT
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Reply #30 on: December 15, 2023, 07:41

YW ;)

We also now have a copy of the very first FileMaker v1.0 up at the MG.

A ClarisWorks 2+ database module could give it a run for it's money, but gee it's really amazing I think, as it is instantly recognizable as being the FileMaker design we see in much later versions of FileMaker Pro.

I had a hunt around for the Linux version you mentioned, but no luck for me, either. It seems that FileMaker Inc. produced only the one version but it was not popular apparently, and was fairly quickly abandoned. I guess a commercial software competing in a FOSS market was the determining factor.

WRT to different versions of FM Pro running as web app, there is no problem with compatibility, as only one FM Pro app hosts the DB delivered to the web via the "Web Companion" software. Anyone connecting to the DB, is using a browser to access it via a web page. It doesn't matter what version of FM Pro is running post version 4.0 (& version 3.0 with 3rd party plugins). A more likely issue would be if the interfacing plugin software would still be compatible with modern web servers, or not.

A compatibility issue may arise if folks are accessing a DB via the "Guest to Host" route (FileMaker to FileMaker) over a network, using different versions of FileMaker. As opposed to over the WWW where only web browsers are used to connect to a DB running in an app somewhere, delivering content to a web page.
cballero
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Reply #31 on: December 16, 2023, 01:24

WooHoo, FileMaker 1.0, that's pretty sweet.. humble beginnings for sure!! 8)

And rats, 68040 appears to be right again for sure, Basilisk II blazes past the rest on my Chromebook (especially since the joy of FM is to be able to play with the databases directly as opposed to do mere data entry from the web, although I could try to tunnel via VNC to a PPC to see if I could work it from within there! :o ) but I think I'll post my latest 'very cool' virtualization findings in another post, especially how it's running in my rig.. finally!! :P lol
cballero
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Reply #32 on: January 09, 2024, 07:14

So I tried to connect to a host database running FMP 4.1 with another Mac on my network with both programs set to TCP/IP; but both the Mac's IP (via Slirp) of 10.0.2.5 to 10.0.2.6 for the second Basilisk II emulated Mac, as well as my network's actual IPs, failed to find one another. I'm not sure what I may have missed since when I played with QuickPopup LAN messenger (each with a unique serial) and the two programs found each other instantly, so I know my TCP/IP LAN connection works just fine!

Maybe they're refusing to work because they both most likely share the same serial? (when I installed them on my two emulated Macs from the same ISO, they never asked for a serial) this is all I can think may be throwing a monkey-wrench in the database sharing gears :(

This weekend I'll try installing and connecting from/to other FMP 3/4 versions to see if they connect or not.
MTT
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Reply #33 on: January 09, 2024, 12:54

@cballero: With the Disk Copy 6x image of the FileMaker Pro 4.1 installer. Inside it is a text doc named "Personalization Info".

What you need to do here is to convert the .img file into a Read/Write image using Disk Copy 6. This is so you can edit that info file.

Once you've converted the image, you then mount it and open the "Personalization Info" file in SimpleText, or some other text editor.

You'll see the following info:

Name=
Company=FileMaker, Inc.
Installation Code=xxxxxxxxxxxxxxxxxxx
Skip Dialog=1

Change the Installation Code to another, there are plenty available, S-box, BSG, etc.

You could enter a name up there if you wanted to personalize it, you could also change the Company to something else if you wished to.

If you wanted to, you could have it ask you each time you install FileMaker, forcing you to come up with a fresh code for each install, by using all blank entries:

Name=
Company=
Installation Code=
Skip Dialog=

Whatever you choose, save your edit and lock the image, mount and install.

Last Edit: January 09, 2024, 12:56 by MTT
cballero
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Reply #34 on: January 09, 2024, 20:29

Wow, that explains it! Thanks for that, MTT!! :D

I was totally at a loss as to how the installs were being performed sans any serial, so my assumption was it was hard-coded in somehow? :o So now I can try my other install again, except this time with that key bit of data and see how it goes! ;)
Lichen Software
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Reply #35 on: January 09, 2024, 22:17

I'm not sure at which version of FMP the server/client model was set up with an FMP server version, but FMP would peer to peer network right back to FMP2. The number of allowed connections was a calc based on total available conectios less number of files connections etc. I used to know.

FMP3 is the first version that is relational, but every table has it's own file and there is no relatioship graph. This multi file model runs right through to FMP 5/6.

The developer's addition of FMP enabled the ability to develop runtime apps that would run without a purchased FMP engine. If you can get old of the developer's edition for FMP3, those runtime programs will network. If I remember corrctly they realized what a mistake that was from a profit perspective and only did that for FP2 and 3.At 3, apparently soeone boughtbone copy and proceeded to wire up a database for a whole steel mill.

I believe to serve over the internet without using whatever web services were available then, the engine acting as the server would need a fixed IP address, so I am not sure what all is involved. it has been a long time.

I remember for the longest time FMP would run over an appletalk network. I used to simulate response for wide area networks by running locally on Appletalk machines.
cballero
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Reply #36 on: January 10, 2024, 03:44

Wow, LS! :o

I do kind of remember knowing about the runtime FMP solutions that had a lot of power like you mentioned. And while FMP3 may not have as elegant a web solution or the added bells and whistles of FMP4, the feat alone of being able to generate turn-key, self-running and shareable solutions ( and in my case, much-easier-to-program LAN-based, screen-driven Mac games as well!;) ) already makes it a gem!! :D Much like a Hypercard game on steroids :P thank you for shedding light on that small, yet-not-small-at-all feature :)
cballero
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Reply #37 on: January 10, 2024, 07:04

I managed to create a runtime of a db I made in v4.1 using the SDK for 3, and adding the Filemaker Extensions folder to the runtime apps indeed allows the file to be networked! :) I still haven't been able to connect from the other Mac yet, but I've just used the runtime-making program on the file, so next I'll try setting-up FMP3 on the same Mac to see if the two are able to connect with each other!

Testing, 1, 2, 3, testing.. ;)
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