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1
Off Topic Discussion / Re: Indie Game Endeavours - Outliving Million $ Companies
November 04, 2025, 00:44 |
Elaboration Part II AI bots —> follow LINK Retro is the Future We will be witnessing; · Collapse of the Big $ Game Industries. · More patents on game mechanics. Similar to Nintendo's recent USPTO granted patents, (US12403397B2) and (US12409387B2) —rejected in a JPTO in Japan. · More leaving subscription and streaming services. · More going back to owning physical copies. · More getting into Retro. Patented game mechanics hurt everyone and hampers progress. Both known game studios and indie game developers and yet unknown upcoming devs have a war ahead of them. I belong among the 80% with an attention span that's less than 15 seconds —too bad you're gonna miss out on the next. Inevitably, some developers will get blindsided and caught up in the reoccuring traps; · Maximizing revenues by implementing microtransactions and DLCs. · Hiring more people for their next project. · Experiencing less (ROI) · Layoffs, then studio closures, or eventually bankruptcy. E.g. Playdead's initial indie startup, first with Limbo followed by Inside, consisted of 8 core developers. Their 3rd game in progress "consisted" of 100 —now 83 employees. If you want an engaging community growing around your game —include modding tools, it prolongs the lifespan expectancy of any game. New Holes Exploits · 2025 LG (the last producer) ceased manufacturing optical drive players and discs. · 2025 Sony stopped production of recordable discs. Research the past —everything that ever ceased to exist became hot again. You don't have to reinvent the wheel. You don't have to be a indie game developer and make an entire new game. MODs Even kids are earning money —simply by selling mods. During our collaboration on Mac.Mod-Paradise, and its burgeoning archive. @Bolkonskij and I found all game assets to be cross-platform. It doesn't matter which platform the game was released on —assets work on either. That means you can create new content for the good old games. They will work on GamesNostalgia games that runs on modern systems. Some games had dedicated level/map/track editors and other modding tools. However it requires one to be open-minded and embracing, as these tools were only available on other platforms—even though the games were played on the Mac side. Don't give away your mods for free, but GOG Mods are free? —Sure, they hope that'll make you buy the game. Set your price —or it will have no value. Entire games can be modded into something that's indistinguishable from the original. The golden era have already happened, —but gold can be remolded and polished to shine again. At some point game studios might wake up —reclaim their IPs. Old studios may reemerge, and create new content for their original games. Retro is here to stay. |
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2
Emulation / Re: Emulating the Commodore64 on a 68k Macintosh
November 02, 2025, 19:03 |
Thanks for this interesting thread and the usable feedback. I stumbled upon this a few years back. OSBooster · Cogco International Ltd 1998 From the makers who brought you Hippo CMM and Realtalk CGI. OSBooster will run your DOS emulator at a speed you could only otherwise achieve by upgrading your hardware —could C64 emulators potentially benefit? Works with almost any other application, great for RealPC, SoftWindows and VirtualPC. Requirements: PPC with MacOS 7.6.1 or above Download OSBooster v1.0.3 Currently 1 remaining copy left, made available thanks to sysop Jason Scott · Discmaster. Credits to @meta-one for uploading the Australian PC User magazine CD-ROMs. PS, There should also be a version available on Macwelt Leser-CD 6/99 Please consider storing and securing a backup. Downloads always scanned with Agax, Disinfectant, and Virex, prior to linking. |
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3
Off Topic Discussion / Re: Two 68k Pizzaboxes and the Internet
October 10, 2025, 17:24 |
@Knez Great guide! Thanks for sharing that one. Easy to follow when new ware arrives :-) @68Kmac IIRC, I added IPNetRouter to the Garden —memory might be off. In any case, if you need a different version -just say
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4
Off Topic Discussion / Re: Google on 68K Browsers
October 10, 2025, 04:43 |
<— Download available —click my Globus @All Thanks for all the additional feedback. On Amiga, the AWeb browser for Amiga should still render Google’s page. Does enabling/disabling Javascript in iBrowse change anything? -hopefully there’ll be an update soon. On Mac, great to hear Classilla still works, that was one of the browsers I used on Tiger, along with Omniweb, and a couple of others. On Windows, there are other web browser solutions available. The workaround idea originated during the Browsers for 10.6 - 10.8 thread on MG. Which in turn, originated from a previously thread on Mac OS 9 Lives, WEBBR² RPC RPS VP. That originally derived from finding http10proxy.pl, by Jamie Zawinski, (one of the founders of Netscape and Mozilla.org). Jamie's null proxy usage explained. Besides the proxy setup, root certificates swap, or the RaspBerry PI option —I wondered if there were other options. VNC Prior to that thread I’d been using VNC in the past. Remotely controlling my obsolete OSes at work during my night shifts, from modern iPhones using RealVNC Viewer. Back then, prior to joining the retro community, one of the platforms I was using was Windows 7, that dates back to 2009. That’s a 15 years difference, that alone shows the backwards compatibility of VNC —how far back will it work? The idea was instead to run a VNC Server on a phone. On legacy systems, whenever one wants to use a more modern browser —you’d use a VNC Viewer to connect and browse the internet. But as @adespoton pointed out, regarding iPhones the, “iOS has an issue in that when it's not jailbroken, its process management kills off or hibernates processes, which means any "server" functionality is going to be unreliable.” That means, on an iPhone running RealVNC Server (it’s been available for 3 years), you launch the App, but as soon as you’d connect and launch a browser e.g. Safari —RealVNC Server would be in the “background”. In 2019, iOS 13.2 changed background behavior. However, RealVNC Server is also available for Android phones, and there are other options available like Alpha VNC Lite, droidVNC-NG, MultiVNC, TeamViewer . . . As stated earlier, It’s a bit perplexing having to sort to using another computer to get a “browser” to work. But older smartphones are in abundance, and the power consumption of a phone is less, than a Raspberry PI’s 4 Watts, a tablet might use a bit more. Additionally, during this research, I found @adespoton had shared an interesting link to, Quick HTTPS recipe for macOS hosts. On the Mac, VNC Viewers works from System 7, and from what I deduced, one could also connect to a VNC Server just using a browser. @ovalking, and other users of later OSes, VNCThing works for Mac OS 8.1. A big shout-out thanks goes to @cballero, whom back in January 2025 had posted an update in the thread. Sorry for not noticing it earlier —by that time I had quit. Finally, an apology is in order for having to use a modern download link. It’s required, when source often contains a ton of other files. The zip contains VNC servers, viewers, and source code for Mac, Amiga, and various other systems. Edits: |
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5
Software / Re: Doing graphics for software like in the 80's ?
October 09, 2025, 14:09 |
Very impressive MacPaint artworks thanks for sharing :-) |
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6
Off Topic Discussion / Re: Google on 68K Browsers
October 07, 2025, 14:14 |
@Johnny7 Perfect, thanks for the feedback. AWeb oughta still display correctly. @wowe Ditto, thanks for sharing that feedback -very helpful. I will be collecting the required files tonight, as it’s something that’s been in store for a long time anyway. Hopefully it may be a workable solution for displaying very tricky modern sites on any legacy browser. I will also link to the Amiga version -of course ;-) |
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7
Off Topic Discussion / Re: Google on 68K Browsers
October 07, 2025, 05:34 |
@Johnny7 Thanks for sharing and bringing this up. iBrowse is great it also got updated not that long ago. I used some time following up on an idea I once aired. I may have a workaround, I’ll be sharing. But I’d like to know the extence extent of this. As I currently don’t have hardware to test it myself, can anyone tell us if Google still works on any of the early Mac OS X? great pic!
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8
Off Topic Discussion / Re: Commodore Back On Track
October 05, 2025, 20:41 |
Bye bye Internet —Hello off-grid comms. Meet / /\ESHT/\ST/C 64 |
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9
Off Topic Discussion / Re: The Future of FPGA
October 03, 2025, 16:54 |
Program ROMS with USB One ROM USB - Even more flexible retro ROM replacement by Piers Rocks. |
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10
Off Topic Discussion / Re: Indie Game Endeavours - Outliving Million $ Companies
October 03, 2025, 03:35 |
Elaboration Part I One of the new games released that caught my eyes was Blah Blob! —The first platformer game made in HyperCard by Brian Kendall. Back then, when I noticed it got UL, I never got around to making a post update. Reviews —(Just Read The Comments) Blah Blob: New 1-Bit Vintage Mac Platformer! Blah Blob! - Modern Mac - - - Official Publication —Watch, Brian deserves the attention. The game included a custom build of Mini vMac, so it could run on modern systems. Judging by the comments -one can never please everybody. Marketing —was his only miss. But Brian, failed to fail —he didn’t give up. He moved onwards and found the perfect setup: A classic Mac (and PlayMate) game engine + dev environment! might even be one that could help him —get public known. HyperCard-based First Person Game Engine —is another example, of stretching the limits of HyperCard. Legacy The choice of which legacy platform one picks to start creating their game in —matters less. Choose the one that feels most comfortable to you. Determine your game audience On Mac, is it for the PowerBook 100 and SE/30 users only? —Those few sales will never be sustainable. If you also want to include legacy platforms —make a simpler game. Price It’s required that you set a price for your game -avoid at all costs giving it away for free. It must, have to, and needs to cost something, or it will have no value to people -and they will respect it less. Demos also includes “giving it away.” Most have experienced choice paralysis from, watching trailers -trying to find the right movie. Launch Launch your new legacy game bundled with a wrapper (compatibility layer) or emulator -so it runs out of the box on modern systems. Research available options for the platform you choose to develop your game on. E.g. if one chose Commodore -currently a great pick, consider using VICE, it dates all the way back to A Blockbuster HIT Modern pixelated games has already been a hit for years -one can check that right off the list. Text and dialogue is a winner, it’s timeless, draws the observer into the game, makes it possible to forget and escape reality. Non-believers —go see e.g. the text-based game, TextSpaced —3.487 Players Online, as I’m typing. Nowadays modern online games are lucky if they even have 300 online. Your game does not need to be an online game —there’s plenty of other tricks to make use of. Audio This is one of the most important parts of any game. Audio makes up for 50%+ of the visual experience of a game. Non-believers —go listen to a GraphicAudio. Imagination This is one of the most important parts of any game. We live in a world with instant access to everything -leaving out anticipation. Having to wait for something is a very important but dying trait. I recall when one used to go for a month, or months, saving up, waiting for the next paycheck. Then taking a trip into town to buy that new VHS, LP, CD, Book, DVD, Game, or Magazine. Not only did one get the item one had been anticipating, but one also got an experience out of the trip into town, and the trip back home again. Most authors tends to explain everything in minute details like telling the reader the colors, leaving nothing left for the readers own imagination. “It was night, as the hero approached the cottage. Inside, a cat was observed.” Your reality will be very different than mine, your neighbors, and the author. What kind of night did you see in your minds eye? How did your cottage look? What color was your front door? What color was your cat? In my universe, my night was stormy and rainy, my cottage was hard to make out, my door was made out of blackened old wood planks and it squeaked when it opened up. The cat I saw in my minds eye was white, and its right ear had orange fur, it was sitting on a chair. Next to the chair, on the floor, it had a blueish crystal glass bowl with a purple fish swimming round. See... Totally different stories. Make use of the pixelated game art. That’s the magic with 1-bit (2 colors) black and white —it leaves room for the gamers own mind to wander of —filling out the blanks. Take those crazy Danes game INSIDE, it consists mostly of shadows —it sold 1.6+ million copies. Play dead —practice that as the game developer. Leave the imagination up the individuals. Promotion Get back when you have a game ready. |
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11
Feedback & Ideas / Re: So many users?
October 02, 2025, 21:42 |
Notice it when they began, was scheduled at a particular time in the beginning. Visits comes in clusters -then off again. As long as AI skips our collective gathered info from the past on IA —they are of no use. |
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12
Off Topic Discussion / Re: MS 6502 BASIC “officially” Open Sourced!
October 02, 2025, 20:11 |
back to topic Found and watched this the day it got uploaded, it’s his first YouTube video. He build a New 8080A Computer and a BASIC interpreter with floating point. |
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13
Operating System / Freedows OS
October 02, 2025, 00:55 |
aka Freedows '98 —(not to be confused with FreeDOS) Stumble over the website a couple of months back. An open source OS project based on the A Caching Model of Operating System Kernel Functionality by David R. Cheriton and Kenneth J. Duda · Computer Science Department · Stanford University. The OS would be able to run applications from many different OSes, even those based on completely different processors and hardware, like the Macintosh or Amiga. Development of Freedows OS started in 1996 · Project Lead Reece Sillin. “In our final release, planned for sometime in 1998, we will include full Windows 16 and 32 Bit emulation. This will include both support for Windows '95 applications and for Windows NT applications. Additionally, we will also provide support for DOS applications, likely through a port of FreeDOS. Future plans include a Linux AK in Freedows 1.2 (1999) and MacOS in Freedows 2.0 (2000). In addition, classic systems, such as the Commodore 64 and Tandy CoCo will also have emulations available under Freedows.” The enthusiastic project ended splitting up into two factions, the other became Alliance OS With use of the AI-assisted reverse engineering framework, time has come for a second round, even ReactOS can finally get out of its Alpha status. |
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14
Operating System / Re: System 7 ported to x86 - presumably
October 01, 2025, 12:58 |
Wow! —Epic supercalifragilisticexpialidocious find @Bolkonskij! ![]() Quote from: Project manager: DAVIS, KELSI We present an AI-assisted reverse engineering framework that achieves dramatic speedups—on the order of hundreds of times faster than traditional manual methods—by orchestrating specialized agents for evidence curation, struct recovery, and code drafting. Using this approach, we recreated a bootable prototype of Apple System 7.1 from binary analysis in just 3 days, a task that would normally require months or years. The framework enforces strict provenance tracking, tying each change to either disassembly bytes or runtime verification under QEMU. Rather than reporting abstract accuracy percentages, we emphasize artifact-based validation: screenshots, serial logs, and resource extractions that demonstrate Chicago font rendering, menu bar behavior, desktop patterns, and icon display. This work shows how carefully scoped AI assistance, coupled with human review and a structured verification loop, can transform reverse engineering from a slow artisanal process into a systematic, reproducible workflow for preserving computing history and modernizing legacy systems. Published September 24, 2025 | Version v2 https://zenodo.org/records/17196870 This is a spot on example of exactly what I hinted in AI•OS back in 2022. Quote from: Cached “Maybe it never occured to anyone that one can download and run something like e.g. the uncensored LLM Dolphin Llama 3 offline on an external flash drive. Then fed it with 68000 assembly language, Pascal, C, MacForth, etc. manuals and source code. Time lets people have the time to change their views and opinions. Get off work quickly!
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15
Software / Feedback
October 01, 2025, 02:57 |
Regarding the 10.01.2025 Attic link -I can’t test it on my current setup. Would appreciate it, if one could try it out and give some feedback. On modems in the 90s, I converted landline phone numbers to get the IP address. Typing that IP address into a browser -it would dial up and make a call to the phone. By using this formula: e.g. phone number 1xx.2.3xx.4xxx (1xx * 256³) + (2 * 256²) + (3xx * 256¹) + (4xxx * 256) Just wondering if this app kinda did the same. |
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